The Scottish Development International stand at GDC (Stand 1238 in the Expo area) allows you to meet Scottish games companies, find new technology partners and discover products or solutions to your issues.
- A dynamic environment and connected cluster of over 100 games companies that helped spawn global hit titles such as APB Reloaded, Lemmings, Bloons and the Grand Theft Auto series
- A cost competitive location with financial and training support for games developers. Software programmer costs are over 40 percent lower than in NYC and California
- Skilled, talented and creative people produced by leading Games educational establishments
- Growing creative industries sector where convergence is increasingly important
- Excellent quality of life in one of the world’s most stunning locations
4J Studios is a specialist console games developer best known for developing all the console versions of Minecraft.
With an experienced core team of designers, technology and games programmers and artists, the company's ethos is to combine innovation, creativity and technical excellence with efficient production practices.
A Fox Wot I Drew
A Fox Wot I Drew are a young games company based in the University of Abertay Dundee. They formed to participate in 2014’s “Dare to be Digital” competition and developed their original title 'Baum' which won the Award for Commercial Potential.
Winning this provided the team with the funding to form a company in partnership with “Design in Action”: a growing network of business people, academics, designers and creatives looking for new ways of doing things.
Working with Design in Action has allowed tem to release “Baum”, while also providing opportunities to work with their contacts to look at games in ways most start-ups cannot, such as collaborating with a professional graphics designer for their company identity, and working with psychology professors to perform focus testing based in scientific method.
The School of Arts, Media and Computer Games at Abertay University is the National Centre for Excellence for Computer Games Education in the UK.
They offer a range of undergraduate courses that align closely to professional roles in the games and interactive media industries.
- BSc Hons Computer Games Technology
- BSc Hons Computer Games Applications Development
- BA Hons Game Design and Production Management
- BA Hons Computer Arts
- BA Hons Creative Sound Production
They also offer postgraduate study in professional games development.
Their links with major companies ensures that industry professionals are directly involved in delivering our courses from games programming, to 3D animation, with courses accredited by Creative Skillset. The School is also Europe’s largest PlayStation First learning environment.
Beartrap Games is a dynamic team of award-winning developers who collectively have over 30 years of experience making great games.
With the aim of introducing ‘the golden age of video games’ to the world of modern gaming platforms, the company are focused on establishing themselves as a major arcade development studio.
In January 2015, the studio released Sky Patrol onto the App Store. Proudly featured at the 2014 Tokyo Game Show, this ‘strategic shooter with a very modern twist’ is the first game from the ‘Patrol’ series.
In 2011, Blazing Griffin acquired the rights to Distant Star for iOS, and later that year The Ship: Murder Party, an established PC title.
In 2013, the company developed APB Retribution, a top down tactical shooter for iOS set in the APB Reloaded universe, in collaboration with Reloaded Productions.
2014 brought the launch of the company’s first new IP – Dino Tribes, a match-3 puzzle game for mobile. Initially launched on Windows Phone, the title was nominated for TIGA Awards in the Visual Design and Audio Design categories.
The company began development of Distant Star: Revenant Fleet in mid-2014. Alpha access to the game launched in November 2014.
Codeplay™ are specialists in advanced optimising technologies, compilers and programmable graphics. They have been providing acceleration solutions that optimise performance for graphics semiconductor designers and AAA game developers since 1999.
Their compiler technology can provide high performance custom compilers for customers’ devices or platforms, and is integrated into some of the most exciting mobile devices both current and upcoming.
Their game compiler toolkit, Offload™3 provides game and other optimisations, giving users portable performance and GPU compiler technology in their pockets.
Codeplay™ are now providing libraries for mobile device manufacturers which can fully exploit the power of their hardware with the least impact on the battery life.
They are also working with partners to develop an open standard for accelerating C++ software with GPUs called SYCL™
Dave Sapien Ltd is a games and creative app development studio.
Their games exemplify a passion for exploration, expression, and the truly original.
With a heavy focus on creativity and technical excellence, their creative apps centre around a sophisticated paint simulation algorithm. Offering a realistic and unprecedented painting experience on mobile, not only in our creative apps but in our games also.
Their upcoming game, Project Moon (working title) is bringing together eight years of R&D and design to create something special that will grow players understanding of what games can be.
DeuXality Games are all about fun and connectivity.
In previous roles the team have been nominated for Baftas (Dare2bDigital), and won coding competitions (Rapid2D).
Released so far:
- Soul Unity
- 1,000 doors: the Quiz (17,000 downloads and counting)
- Snap Blitz
- Little Hood (to be released)
Further games are also due to be released.
Extra Mile Studios
Extra Mile Studios (EM) is a Glasgow, UK based developer of digital content.
The company was formed in 2004 by a team of game development professionals with many years experience in the children's and casual/family entertainment sectors.
EM has worked with some of the best known brands in the world, including Bob the Builder, Wallace & Gromit, Teletubbies, Thunderbirds, Xena: Warrior Princess, Lassie, Johnny Bravo, Smarties, and Noddy.
The company has a tried and tested, development process (based around Unity and other industry standard tools) which allows them to efficiently and reliably develop titles for PC, mobiles and consoles - EM also has a wealth of experience on iOS, Android, Wii and DS platforms.
Glasgow Caledonian University
The department of Computer, Communications and Interactive Systems brings together an exciting blend of advanced skills in 21st century electronic technologies (micro and optoelectronic systems and sensors, optical and wireless communications, embedded software and signal processing, digital security, pervasive and mobile systems, the Web and Cloud Computing) with significant creative talents in design for electronic technologies and digital media (HCI, audio, music and video, 2D and 3D graphics and animation, visualisation and interaction with complex spatially distributed and time dependent data; VR and immersive experiences).
The result is a collection of engineering and design skills that are essential ingredients of many of the innovative technologies that underpin modern society, from smart phones and computer game consoles to medical imagers and reliable energy and communications infrastructures. As creativity is seen as necessary for future economic growth, the research and educational impact of this Centre impacts upon the economic and manufacturing future not only of Scotland and the UK but also across the world.
Hidden Armada is an independent studio based in the UK.
Led by three developers in code, art, and design, it develops using Unity for swift development and cross-platform deployment, prioritising responsive interactions, vivid visuals, and tight gameplay loops.
Currently working on "Mutiny!" - A chaotic multiplayer pirate brawler full of treasure and treachery, where players battle it out to become Captain of the ship and gather more gold than their opponents.
Hidden Armada are also developing a companion app "Mutiny Mobile!" with connective technology allowing up to 16 players on one machine, a number of second screen features within Mutiny, and a standalone experience.
With a strongly iterative approach to development, Hidden Armada defines core gameplay very early on, keeping the pipeline short, and allowing disciplines to collaborating effectively. This cohesion allows the team to excel when delivering B2B solutions or development support, specialising in rapid prototyping.
Hyper Luminal Games is a start-up games studio from The University of Abertay Dundee in Scotland.
As an independent company Hyper Luminal Games self publishes games, development tools and assets across a range of markets and genres, for a universal audience.
The company’s purpose is to produce new gaming experiences by utilising unique control systems and combining interesting new twists with classic genres. Additionally the company produces high quality development tools and assets which are available for purchase and use in your own games.
As a relatively new developer Hyper Luminal Games have already established a wide and varied client base and are now looking to further expand their reach Internationally as they wrap up their first year of trading. Hyper Luminal Games first big IP “Hoverball” is set to launch on next gen consoles Q3 2015.
Krotos Ltd is a company that develops innovative software for audio professionals.
The first product is Dehumaniser, a vocal processor and sound design tool for making monster and imaginary creature sounds in real time. It can be used for the entertainment industry including films, video games, radio and theatrical performances.
Major film and video games companies including Sony, Microsoft, Ubisoft, Blizzard, Amazon and Crytek have already used Dehumaniser, and it has also been used in many films and TV series including Sleepy Hollow, 666 Park Avenue, and Finding Bigfoot.
Moon Collider Ltd is building Kythera, a suite of artificial intelligence tools for use in games, visualisation and simulation, across a range of game engines.
Kythera offers a complete AI platform that makes it easy to create impressive AI experiences within games and simulations. Its features include dynamic navigation, allowing agents to navigate in rapidly changing 3D environments without additional scripting. Advanced, flexible selection and behaviour trees using run-time complied C++ allow both high performance and rapid development of AI behaviour.
Real-time tracking and inspection of internal AI state let you follow and understand your AI’s actions as the game is running.
Moon Collider Ltd also provides AI consultancy for companies working on AAA games and the serious games industry.
Ludometrics(R) makes short games for people who are short of time. We make those games for the web, mobiles, computers and consoles.
So far, the company has released made Bips! (Facebook), Gridlock (computers), Matching Set (mobile), and My Sock Monster (iPad).
They're currently at work on new games Death from Above (mobile) and Bodycheck (PS Vita).
Mogworks is a video games company appealing to casual gamers who enjoy atmospheric, stylised, 3D games on their mobile devices.
Their latest game "Mass Prison Escape" won funding from Microsoft, and their next project, currently in the very early stages of development is already gaining media attention from the likes of Develop magazine having won an award at this years "Beautiful Games" competition.
Mogworks are now working on an entirely new game for the highly anticipated virtual reality platform.
Ninja Kiwi is a leading developer and publisher of games for web, Facebook, and smart devices - games such as Bloons TD 5, Bloons Monkey City and SAS: Zombie Assault 4.
Founded in 2006 and operating as Kaiparasoft Limited, Ninja Kiwi has headquarters and game development in Auckland, New Zealand and a mobile games studio in Dundee, Scotland.
Founded in 2011, Outplay Entertainment is venture-backed, mobile-focused game developer on a mission to deliver fun, free and innovative games for smartphones, tablets, and social networks.
The immersive, vibrant and unique experiences Outplay create are enjoyed by millions of people around the world every day.
Serious Parody's newest product '5 Star Wrestling' is a 3D wrestling game, with the company have going to extreme lengths to innovate in a genre that see's annual big budget releases.
The company have a proven track record of building big games with tiny budgets and their first title “Wrestling Manager” won several awards in its field, reaching a 5 star rating on the US app store while carrying a $9.99 price tag.
Stand Out Games
Stand Out Games is a small independent games company situated in sunny Dundee, Scotland, developing the latest in Android mobile gaming.
Formed in May 2013, the small team of graduate media students currently have two games launched on the Google Play Marketplace.
Heavy Snake, is a simple remake of the classic mobile game Snake in which the player has to survive by collecting bolts, but each bolt lengthens the snake, resulting in less space in the arena.
Quickslide is a simple tile sliding puzzle in which the player has to create the image displayed above the puzzle to win. The in-game camera also lets the player take their own pictures to play.
Tag Games are one of Europe’s most accomplished mobile and tablet game development studios.
Past and present clients include Electronic Arts, Activision, Ubisoft, Gree, Square Enix, 505 Games, Endemol, Mind Candy, Namco Bandai and many more.
The company mixes creativity, innovation and game-play quality with ‘best practise’ development know how. With intimate knowledge and understanding of mobile and handheld gaming, the company continues to build on our values of innovation, quality and on time delivery.
TeamRock was founded in 2012 by Billy Anderson and is chaired by John Myers.
The ambition is to be the global home of Rock and Metal, but it's much more than that.
TeamRock is a data-driven, content creation, distribution company delivering multi-media content across several platforms including print, radio, online, digital magazines, video and social media to one of the most passionate and loyal audiences in the world: rock and metal fans.
TeamRock.com launched on 9 June 2014, providing a one-stop platform to access exclusive news, interviews and multi-media content. It is also the home to our digital magazines Classic Rock, Metal Hammer, Prog and The Blues Magazine. TeamRock Radio is also accessible via TeamRock.com as well as on National DAB.
Team Rock games is the latest project, designed to build the company's engagement with the global games sector and address the millions of gamers worldwide who are also rock and metal fans.
The Secret Experiment
The Secret Experiment is a progressive videogame development studio focussed on the creation of original and returnable fiction.
The company see videogames as a powerful storytelling medium that can deliver compelling narrative experiences, capable of eclipsing those of traditional forms (books, TV, film et al) and appealing to an international market of gamers past, present and future.
Two Big Ears
Two Big Ears, based out of Edinburgh, develops audio technology with a focus on games and emerging markets such as virtual and augmented reality.
3Dception is a software development kit for real-time reproduction of 3D audio and environmental acoustic modelling over headphones. It is up to 29 times more efficient than competing products and supports all major mobile and desktop operating systems. It is currently in beta and will be launched in Q1 2015.
Two Big Ears was founded in 2013 by Abesh Thakur and Varun Nair. Abesh has previously worked in a Fortune 500 company and has a background in signal processing and acoustics. Varun has over 9 years of experience, with over 400 projects across the games and movie industries.
Neil Heywood and George Elliott are non-exec directors. Neil has extensive experience in managing technology companies and has been non-exec/chairman of companies such as Games Analytics and Codeplay. George has been non-exec/chairman of over 13 companies including Craneware plc, Simple Audio and Corsair Components.
Zapcoder’s innovative app “Zap” lets anyone create and customise games and interactive content on mobiles, tablets and desktop computers, and share them directly to Facebook, Twitter and the web.
Developed with financial assistance from Creative Scotland’s Innovation Fund and Scottish EDGE, Zapcoder aims to be the Instagram and Vine of interactive content, with millions of users worldwide creating and sharing content.